Editing Scene Text
You can manually or automatically correct AI-generated scene text.
Editing Method
Click the edit icon edit in the toolbar, or press the E key on your keyboard to enter edit mode for the currently displayed scene text.
After editing, click Apply to save, or Cancel to discard changes.
Editing is limited to scene text only; parameters attached to the scene and AI reasoning remain unchanged. Therefore, making major changes to scene text may create significant inconsistencies with other parts. Use this primarily for typo corrections.
AI Correction
Click the AI correction icon auto_awesome_mosaic in the toolbar to display the form. Enter the corrections you want and submit. This does not overwrite; instead, it generates a new branch, equivalent to regenerating the scene.
- Use this when manual correction is tedious, such as when parts have become English.
- If no instruction is provided, "Please improve the overall quality" is sent as the default instruction.
- The entire content of the scene to be corrected is sent, so you can request changes to only choices or only image generation prompts, for example, but whether the model faithfully executes this depends on the model.
The reasoning is replaced with the correction context, so subsequent context interpretation may differ slightly from a normal generation.
If the correction target is the first turn, due to the specification that one save slot can only contain one route, the generated scene will be in a different save slot.