Starting the Game
To start the game, you need to set a theme.
Procedure
- From the Start Screen, press the
New Storybutton to display the Theme Setup Screen. - Enter a theme sentence in the form. Refer to the Theme section for what kind of theme sentence is needed.
- Configure image generation parameters. Refer to the Image Generation section for what parameter settings are needed.
- Set the
Scene Length.50-100 words (Default): Length suitable for simple text adventure games where the protagonist is the only character.100-200 words (Detailed): More detailed descriptions than default.200+ words (Long): Length suitable for adventure games with complex descriptions involving multiple characters.400-1200 words (Novel): Length similar to visual novels.
- Set the
Memory Strategy. (Ver 2.7.0)Auto: Behavior changes according to theScene Lengthsetting. WhenScene Lengthis "Novel" or higher, it becomes "Split"; otherwise, it becomes "Single Call".Single Call: Standard behavior. Performs one text generation call per scene, generating everything needed for the scene in that single call.- Old save data from before this feature was implemented is processed with this single call method.
Split (Parallel): Splits text generation into two calls per scene. Processing time, token count, and call count increase, but by narrowing the scope of each generation, improved generation quality can be expected.
- Press the
Start Storybutton to begin generation.
Continue
- Press the
Continuebutton on the Start Screen to resume the game from where you left off—specifically, from the last generated scene.
info
Only available if a save slot already exists.
Load
- To resume from a point other than the last session, you can select a save slot from the Load Screen.